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There have been 78 items by Banff (Search limited from 16.10.2017)
Cargo is more difficult, because it doesn't follow the usually pax pattern. LHR isn't necessarily a good cargo hub. But CGN is. Or LUX. Also, many pax long haul flights carry cargo very cheap, which makes it hard to compete.
However cargo has "less" players. You can easily find a game world with only 1-3 dedicated freight airlines. And if you operate ATR's to minor airports, you are likely to succeed. I have had a cargo company with more than a 1000 planes - but it's a lot of work, and yes working in waves is just as good as with pax.
Every flight is green, and all flights start and finish from the same port each day, and all flights are over the minimum turnaround time.
We have all been there. And Matth is correct. You must have missed a single occupied slot somewhere. They can be tricky to see if you use the dark theme. Otherwise there's no explanation for the red schedule.
Try to take a screenshot of your flight scheduling page. May help us to help you.
(...) There has to be some good aspects of reality to this game, or it's simply a waste of my time. (...)
What level of reality is good enough to not waste your time? Should planes in Seattle sometimes be hijacked and crashed? Should pilots call in sick so that the airplane is cancelled and you get an gigantic fine? See, AirlineSim reflect reality to a certain degree. But a simulator will never be realistic. Since when has normal people like us, been able to start a new airline and have succes within 2 weeks?
If you feel that the reality of AirlineSim right now is so bad, that it's a waste of your time - then make a very smart decision.
In regard to your question no. 3.: Due to missing IPO, you want another option for company bonding, in order to grow faster. At the same time, you want more realism? You can lease 25 planes and start flying within 24 hours. Is that realistic? You want it faster than that? Is that realism?
I think it's fair to be disappointed in the lack of new features. One of the things I learned when dealing with clients is to manage expectations and not over-promise unless you are forced to do so. This is where I think AS' communication failed. They announced they were working on booking classes in April 2017 then followed up with a new development blog in August 2017 saying that booking classes and other features were "ready for large scale testing" so people were really expecting for something new. They even said to stay tuned for more news in Q3 2017.
Here we are in Q4 2018, 14 months have passed and there is nothing new, not even a test...
While I cannot talk on behalf of AirlineSim, I am pretty sure that I can state that the develoment of booking classes is on hold for the moment. The reasons are many, but most important is that focus has been on keeping AirlineSim running. We can agree that communications could have been a lot better - and still can be, but main reason for this pause in development is know by the core team, and is fully respected.
I have come to the point where I just accept that AirlineSim is not developing - but it is what it is. The exact same way that I feel, when I open up oldie-games like Ceasar 3, SimCity or whatever game I stumble across from time to time. They are what they are, and will most likely not change too much.
General interest from behalf of management has declined and most cheating cases are prevented from hard coding. There are also accurate rules meaning that there are very few borderline cases now days. The few that exist are directly decided by team.
As CBE mentions, the last UAB made a new set of rules. These rules made it much easier for AS to enforce cheating cases. Furthermore during the last UAB period, the new slot blocking rules were ruled out - where you cannot fly small aircrafts between big airports. (Hard coded). So there's not much left to do for the UAB.
@CBE: Are you back already?
Banff - have you thought about using the personal notes for your sub-fleets/ 7 day pattern aircraft?
I used to do that. But as my waves are made ready for upgrades for anything in between A220 to A380 (depending on slots in outbound airport), I find this much much more efficient. Downside is that I'm not able to easily check whether a subfleet suddenly has a high maintenance etc.
But anywhere between noon and late afternoon is the most common thing, if I remember correctly.