Development ideas for terminals

I've been playing around with terminals a little and come up with few ideas that might make them more fun and give more dimension to the game. I've devided them into two baskets, improvements to current features that I feel would be relatively easy to implement. And completely new features that require more research and effort.

Improvements:

  • Ability to "expand" current agreements. Now if I add flights to the terminal, I need to cancel the current agreement and then after the termination takes effect make a new one. This of course then involves the possibility of losing the terminal all together... Alternatively I could of course just make a new agreement for the new flights, but that is hard to maintain and there are issues also in pricing (I might get a worse deal) or availability (some terminals have minimum contract size).
  • As a terminal operator, ability to make current offers temporarely unavailable. If I want to offer a really good deal to certain airlines (such as my own subsidiries) I create the offer. But now the offer remains visible to all even though I have no intention to offer it to anyone else.
  • Ability to raise prises. It is a normal practice in any business from time to time check pricing. Now I need to cancel all contracts and hope that the tenants make a new one with higher prices. It would be better if I could just alter the price of an existing contract, and then the tenants who do not like it will simply terminate.
  • Ability to edit existing contracts, change colors, texts etc.

New features

  • Ability to shorten transfer times within a terminal provided that the terminal fills certain requirements. The time could be a function of airport size (for taxi in and out) and terminal size (the smaller the terminal, the shorter the transfer time). Inter terminal transfer would be on the airport default transfer time.
  • Ability to create additional revenue streams for the terminal besides handling. For example when building the terminal, you could specify a certain percentage of the terminal space for duty free shops. This would then mean that retailers book retail space and pay rent. The willingness of retailers to book the space could be a function of rent you charge + AGEX + PAX going through the terminal, a massive shopping area in a terminal that sees 5000 weekly PAX would not attract nearly as many tenants than the same terminal with 50000 weekly PAX. The retailers would be an automatic feature of AS to avoid micromanagement, certain number of PAX always attracts certain number of shops.And with the number of PAX I do not mean built capacity, but either booked capacity or actual number of PAX during the previous week.
  • Ability to upgrade terminals. ie Add shops (above) and jetbridges later.
  • Terminal stars would be a function of the terminal features rather than a mere selection. ie. In order to get a 5 star rating you need to have jetbridges, top notch building quality of the terminal (this is what we have now), great shopping, good other facilities etc.

I also have another ideas that involve slots, but I'll get to that later ...

Any thoughts ?

I agree with the improvements part, and I would add:

- ability to cancel contract with immediate effect (if cancelled by the airline it would need to pay the weekly fee in full immediately, if cancelled by the provider he would not receive the weekly fee at all), of course regular cancellation at contract anniversary would still be an option; so when cancelling contract it would be an option to select - immediate or regular cancellation.

- ability to modify existing contract -- add or remove capacity, change pricing -- (for simplicity, contract would still be charged at the contract's anniversary date)

One more thing related to terminal contracts, but this time process-wise:

- simpler contract approval for terminal providers - maybe a page under the "facilities" where all pending contracts can be seen, and individually approved, denied, or selected all for approval

- Also on this page, a list of all contracts currently in place could be displayed, similar to the leasing page

If AS plans to have more importance for terminals, simpler "management" process need to be found and implemented.

I like the suggestions

Any input from Martin on these suggestions? E.g. feasibility, possibilities for implementation, etc.

Such as which ones would be possible to implement sooner than others, etc (e..g using current framework without a need for substantial further development/code change)...

Thank you!

I’m not Martin, but Imay answer on that too.

Some of the ideas are already on our long idea list especially concerning the terminals. There will be changes in the future, but please have a bit more patience until there will be some more details announced.

how about option to sell terminal?

how about option to sell terminal?

While theoretically something that would be done in real life, would anybody in the game buy a used terminal? It’s difficult enough to sell an owned aircraft or shares.

Actually, ability to sell terminals also via Asset Management the same way planes are sold, has been suggested several times. Purpose being, asset consolidation within enterprises.

Ah. I haven’t seen any recent suggestions for that, but it does sound practical for that purpose. The use of the term ‘sold’ threw me.

Actually, ability to sell terminals also via Asset Management the same way planes are sold, has been suggested several times. Purpose being, asset consolidation within enterprises.

This is now more important as we have to expand our terminals to meet demand...

instead of opening new thread, might as well using this thread for suggestion or ideas related to terminal development.

a picture worth a thousand words, so let's start with pic first.

AR-150429916.jpg

http://www.theday.com/business/20150421/mohegans-south-korean-airport-corporation-announce-casino-development

developing a casino in AS might be too far-fetched, but maybe some kind of facility improvement that might draw more passengers significantly, either O/D or connecting, to the airport (increase by one bar perhaps?). not holding my breath to the positive response though :D

instead of opening new thread, might as well using this thread for suggestion or ideas related to terminal development.

a picture worth a thousand words, so let's start with pic first.

http://www.theday.com/business/20150421/mohegans-south-korean-airport-corporation-announce-casino-development

developing a casino in AS might be too far-fetched, but maybe some kind of facility improvement that might draw more passengers significantly, either O/D or connecting, to the airport (increase by one bar perhaps?). not holding my breath to the positive response though :D

That is a casino whit an airport not an airport whit a casino. That will only be used for buisness jets. The airport there is just as a way to easy get passagers easy to the casino.

Broken Dreams Investment is very interested in offerin gambling opportunities at airport sides. please, contact our partner support for further information :wink:

I would like to see this implemented :slight_smile:

I own 3 terminals now and I only make just a little profit :frowning:

Also there is no practical use now other than a higher image XD