Zudem, die grossen Airlines habe bis dann Reserven angespart und können Flieger auf Reserve halten. Sobald die Slots freigeschalten werden, werden diese innert einem Tag eingeplant. Das wäre ähnlich wie beim Konkurs eines Konkurrenten, wie es immer wieder vorkommt.
I think the main criticism regarding the 737 flood across the Atlantic is that in reality those types couldn't reliably fly these missions. The performance system is based on the real life (best case) ranges of the aircraft not considering winds, weather, actual routes flown, reserves, etc.
Realistically, the actual routes flown should be increased in the game quite a bit to limit the actual routes being accessible. Furthermore, the luxury seats in AS reduce the payload considerably, making it perfectly profitable to fly "half empty". If you would rely on a full aircraft with standard seats, the routes at the edge of the possible ranges would soon become unprofitable.
For the second part first. Yes, if a connecting flight is performed with the same aircraft, the passengers can stay in the aircraft and will be able to transfer even below the min. transfer time.
For the other part. Connecting flights are possible only, if the deviation flown is less than 2x the direct distance. So if you want to fly from Oslo to Stockholm, it doesn't make sense to connect via Rome. Not sure about your exact flights, but I assume the via flight's distance is bigger than 2x the direct route.
I truly believe, it doesn't make a difference. Boeing (as any big company) obviously has to deny any responsibility (ethically very troublesome). US lawyers might already be flying to Asia to try to find relatives that they can assist in a law suit in the US. These vultures will certainly not give up an easy prey.
And as much as I like(d) the CSeries, I believe Bombardier wouldnt have been able to make it a success alone, with or without Boeings bullying. There is too much wrong, the company has too much debt and this project was definitely two shoe sizes too big for them to stem. If they had managed to ramp up the production and churn out those gems in numbers by now, I'd be quiet. But they keep missing any estimate they communicate, and the complete lack of sales is not very promising. If the aircraft was that good, it would sell. Possibly the whole package (incl. the service, etc etc.) might be lacking and be part of the reason. The Superjet is similar in a way, but also Embraer's sales are not stellar. Maybe the market for these regional jets is not that big?
There are quite a few tutorials around, but I sort of believed, none was really complete. So I decided to start one of my own and try to explain as much as possible of the game in it.
It's not yet fully complete but I wanted to release the current version now. I hopefully will amend the last few chapters in the coming weeks and potentially keep amending it over time to expand on it. I focused primarily on the startup phase as this is the most difficult one for new players. Once you get over the first few weeks, and as you get to know the basic mechanics, it will get easier.
I added also a comment section at the bottom of each page so that other players can leave tips, make corrections or amendments to it for things I have left out or stated wrong.
Let me know what you think and please post any kind of comments, ideas, etc. to make it the most complete and up-to-date tutorial available.
What you guys all insist on is true when you are on the fleet management page. When you are on the fleet planning page or the flights page then a simple click on the "change configuration" page is making the change immediately without first selecting "Remove seating". That option is already clicked.
So before insisting so hardly on a specific opinion, maybe you lean back first and read what is written before and then hit the keyboard.