Looking back at what was said when Hoover was launched and where we are 3 months in:
A major complaint is that in older game worlds long-time players can achieve such a dominant role that it makes joining that game world unattractive to other players
Hoover will launch with less demand and a slower growth curve than we had for the last few launches, in an effort to further curb some aggressive start-up strategies
Looks like that plan worked really well....
Compared to earlier start-up's of permanent servers, Hoover is a succes. (In my opinion). Airports are no longer flooded with L4T's, and totally out of slots in 2-3 weeks. It's been 3 months now, and it's still possible to create flights between LHR-DXB. That's a big improvement.
But more can be done, and all servers are being evaluated before the next one starts. Suggestions and ideas are always welcome